In some status, Escape the Museum is like puzzle game Azada, which you adventure in the plot, and have to answer the puzzles to pass.
Escape the Museum is an utterly fascinating adventure/hidden object game for Windows/Mac that reaches into room escape territory for inspiration. In it, you play as Susan Anderson, a museum curator showing her daughter a dinosaur exhibit when a fierce earthquake rocks the building. Falling debris knocks Susan unconscious, and when she wakes she discovers she's trapped in the room and Caitlin is missing! Find the objects you'll need to reach the exit, and then recover precious museum artifacts as you work on the way through the rubble searching for your daughter.
Theadventure with puzzles game Escape the Museum is coming into their own, ditching the tiring lists of dozens of items to find in favor of shorter seek-and-find experiences everyone can enjoy. Puzzle elements are fairly light but still deliver a good punch, forcing you to scratch your head once or twice, and then quickly rewarding you with the solution. The museum environment feels old and dusty and conveys the post-earthquake feeling extraordinarily well, complete with small rumblings from time to time. The cut scenes are interesting, but I found the voice acting and dialogue a bit too amateurish for my taste, and the "skip" button doesn't progress things fast enough.
Once you complete a task in an area you'll unlock new puzzles that will either open new rooms to explore or new puzzles in places you've already been. The backtracking isn't as exciting as uncovering a new scene, but it's handled well and doesn't feel too stale. All of this makes Escape the Museum a surprisingly long game, nearly twice the length of similar titles! An excellent expedition into the realm of adventure/hidden object hybrids that delivers everything it should in a well-thought out package.
Above all, I like play Escape the Museum!
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